My recent stride in Ocarina of Time came in the form of making it to Hyrule Castle to talk with Princess Zelda. I got an Ocarina before I left the starting area and for a short period of time I just spent time messing around with it. At the time I had no in-game songs learned. I just played random noises that sounded good. I really enjoy how the Ocarina operates on the 2DS and for that matter the 3DS in general. I felt like I was carrying around a small digital instrument.
So…I walked out into the green fields of Hyrule and made my way to the castle. An owl in a tree greeted me and gave me a short text box of information that was pretty useful. It pointed me toward the castle and off I went.
Upon getting to the drawbridge of the castle/village I was greeted with a sudden shift to night. The drawbridge was brought up and I couldn’t enter. This is when I learned that bad guys seem to come out at night. I think I was fighting enemies that resembled skeletons. They looked like this:
Anyway, I defeated them and at sunrise I was able to get into the kingdom of Hyrule. Once inside I turned and found a door. When I opened that door I was immediately greeted by a room of clay pots.
I immediately broke every pot. I spoke to the guard in the corner who said he was bored and even he told me to break them. At least I have someone to blame if the guards come question me. Although, I don’t think I’ll have to deal with that considering the pots respawn every single time I go out of the room. Too bad I can only get 99 rupees at the moment. I’ve got to figure out a way to upgrade my wallet.
After talking with people around the kingdom I set myself off on a journey to sneak past the guards and find Princess Zelda. I ran into Malon of Lon Lon Ranch and she asked me to find her father who had fallen asleep inside the castle walls. This was before sneaking past the guards. I only failed once, but after that I had no issue with finding my way into the castle walls. This mainly had to deal with how the game has a mechanic that shows you a glimpse of the path you are going to take. It’s not cheating and it’s a very helpful mechanic for beginners like me.
Malon gave me an egg she had been incubating. This egg hatched into a rooster and I used to stir her father from his sleep. He ran off quick enough to leave a dust trail. Man, Malon is gonna let him have it.
I found my way past the guards and to Princess Zelda.
There was a beautiful lullaby playing that Zelda was nice enough to teach me on my Ocarina. She also showed me Ganondorf. He’s the bad guy. I’ve known for a while.
After politely asking for my help in saving the kingdom and if I possessed a green shiny stone I was escorted out by Impa, Zelda’s guard, and then told to go to Death Mountain, home of the Gorons. Joy…I was hoping it would be candy mountain. Impa used a flash/smoke pellet and disappeared.
Well…looks like I’m going to Death Mountain!